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Lilith is my second attempt at rigging one of Niyazi Selimoglu's models. His work instantly inspired me to want to rig and animate it because of how stunning his work was. Lucy was my first attempt back in college but after learning more advanced facial rigging techniques from RiggingDojo, I thought that maybe this time I could give Lilith's rig a try.
Lilith Animation Clips

Facial Rig
Rig's Key Features
Natural mouth movements due to the curved surface driving the limits of the joints to act like a real mouth would.
PointOnSurface based mouth deformations
Clean curved deformations around a centralized radius away from the the eye. No loss of volume or flattened eyelids.
PointOnCurve eyelid deformations
Customize the facial expressions manually through joint based deformers or though the channel box using pre-made custom blendshapes.
Joint based deformation & Custom Blendshapes

A super special thanks to Niyazi Selimoglu and Henning Sanden for allowing me to rig such a special and beautiful model.
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